As a Roblox developer, specifically a programmer and UI designer, it has been made exceedingly difficult to create new UIs with this forced new feature regarding GUIs.
I understand it is to make UI creation easier and more user friendly for new developers, but as an advanced UI designer, it does nothing but create clutter and stand in my way of making new UIs.
It does not help me by displaying the number of pixels of padding between different frames, and it does not help me by displaying the size of the element I have selected. I already have the properties window open, and it is how I’ve always created UIs. For UI elements that are sized with scale, the AbsoluteSize X and Y dimensions shown, in my experience, are not helpful.
I am already accustomed to how it was before, and the obstructive overlaying dimensions do not positively contribute to my user experience. This feature should be optional.