Whenever I join my development place for an upcoming Medieval game, I crash as my computer obviously can’t handle the huge scale of it anymore. My Macbook Pro can handle playing the game on ROBLOX, but it can’t handle it in studio.
This happens every time I join it as it’s a huge place with lots of parts. I can no longer edit it and rely on my other developers for finishing off the place.
@Silent137 I don’t get any logs as I have to force quit it as it doesn’t shutdown by its self.
The issue is that it loads too many things at once, unlike the actual ROBLOX game that only loads what you can handle then eventually loads everything else.
Discourse whitelists allowed attachment types. Most everything that isn’t a text, image, or ROBLOX file isn’t whitelisted. You can speak with @Jparty if you want him to whitelist file types engineers need, because this has been an issue multiple times in the past.
I really want to be able to finish this game, but I can’t because my Macbook can’t handle it. ROBLOX the game can handle it fine when I play, in studio I crash. Photo taken by another Dev.
Whatever makes ROBLOX games playable needs to be added in with Studio.