Does that also make it so when you type in a size value it doesn’t move the part so it’s not colliding?
No idea. Not at my PC. Look around the model tab. It’s up there somewhere.
Watch out for lots of plugin updates
Yeah it works like that, but we still can’t scale parts to smaller than 0.2. Also it scales from the center when you type in value which I find annoying while building.
I think they released 0.0 sizes as a test this week and will enable the second half next week when they know it’s safe. Just a theory but seems plausible.
Sorry to crush some dreams, but it was a bug. It’s been fixed now.
Can it be a feature in the near future? :(
As parts get smaller and smaller, especially beneath 0.2, collisions become less and less important. It doesn’t really matter if their collisions aren’t perfect since they’re usually CanCollide=false or part of an assembly with larger parts that ensure the model has proper physics.
OMG NOOOOOOOOOOO
Please? I really want to use materials on my mesh parts but can’t because I can’t resize them under 0.2 so I have to use SpecialMesh but that isn’t/wasn’t supported by materials or textures either.
Please make them act physically like 0.2 parts. I just want that detail and functionality.
asdjfhajksdhkashdj
Alright, I understand why the size isn’t allowed to have a size of zero (I’m assuming it causes divide by zero errors), but can we at least have a minimum of 0.01?
Well unfix it then
Having parts smaller than 0.2 is something a lot of people want.
–EDIT–
Yes, I can understand the point of where math with the size going down to 0 could cause mathematical issues, which the solution mentioned above by @Maximum_ADHD[quote=“Maximum_ADHD, post:19, topic:28920”]
but can we at least have a minimum of 0.01?
[/quote]
would work perfectly fine. And I can also get the point where this would effect the physics as parts smaller than 0.2 become harder to apply the physics to. But if that’s an issue, why can we scale unions below 0.2? We’ve had unions below 0.2 for a while and from what I can tell no one has had any major issues with it.
No matter the argument, this is something that shouldn’t be restricted.
Double post, don’t care.
Let’s all just think here for a moment, this is something both @ScriptOn and I finally agree on. That has to mean something, right?
I think I just want to know one thing. Is it game breaking? Will an error occur that will crash clients? If not, and it’s just an annoyance with the physics solver, why not just have a disclaimer posted somewhere about the physics not working as intended? And through word of mouth, or experimentation, people will learn to use it with caution.
Posting multiple times to bump, and hopefully receive a response.
yo can we stop beating up silent lol.
Let’s all cheer up with Petelgeuse
Edit: Is it ironic that he’s from Re Zero
but it seemed to work fine
Don’t fix whats not broken.
@Maximum_ADHD Does that still happen with a size of 0.01? Or only when it’s 0?
@RBXKyle [quote=“RBXKyle, post:32, topic:28920”]
it was a joke.
[/quote]
I think you really need to learn the difference between a straight up direct attack on someone, and a joke.
From the staff member I’ve spoken to (who shall remain unnamed unless he’s OK with it), it’s apparently a physics issue. But when asked if it was game breaking or just an annoyance, I was left unanswered. Can’t blame the guy who answered as he may just be relaying answers, but it doesn’t seem to be game breaking. Unions being able to go under 0.2 is also apparently a bug, but we’ve had it for months with no major issues what so ever. So why we are also not allowed to have parts or meshparts (which allow, or will allow, materials) is beyond me.
You really don’t like to stop arguing the same point I’ve told you about twice now. It could have been satire, but the way it came out and the way you worded it was a direct attack towards a guy who probably is just relaying a message to us (although it would be nice for him to relay more information so we aren’t left in the dark like usual).
Simple answer: Edit your original post to make it clear it’s a joke, or delete it as you seem to be the only one seeing it as a joke.
Now, this is getting stupidly off topic. Again, I’d rather Lilly or others not lock such an important thread because you want to win an argument not even worth fighting over. Just edit or delete the original, or shut up and get on topic.