Loading Screen adornee can be selected as if it's a part in studio

This is an interesting one, it’s an easy fix though.
For the first few seconds after launching a game, the loading screen adornee can be clicked, and the selection box gets shown.

Sounds like the part is in the workspace instead of the CoreGui

We can probably move that one out of the workspace since it’s not interactable (SurfaceGui can render, just can’t be clicked on.) I’ll check it out.