I have a game with ~ 6,000 parts and when ever the game gets above 65 players major chat lag occurs. I am not even sure why this is happening since there’s very few scripts and most occur on join of the game.
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Players take a lot on the network, since they all have running scripts
When you say ‘Chat Lag’ do you mean
- All messages appear as an underscore or some other character
- Messages do not appear straight away
Chat lag is an issue in a lot games I play, some of them shouldn’t even have it as they’re so small. And chat lag is messages not appearing when they should (Normally a delay from ten seconds up to a minute).
Chat lag is when messages are appearing delayed.
When did you first start noticing this happen?
Yesterday