Rotatoes and ClipsDescendants

Come on, it’s been years now and for a game engine trying to become serious something that seems like a bug such as rotatoes not working with clipsdescendants is ridiculous.

First of all, from the pinned post in this category:

“Feature Requests” has multiple sub-categories (Client/Studio/Mobile/Web), please put it in the right bin.


There have been multiple threads about this, please make sure to use the search feature in the top right to look if a topic has already been discussed:

There’s also some staff replies in some of these, in case you’re interested why it hasn’t been implemented yet.

5 Likes

You’re getting (seemingly) mad over a legitimate technical issue. ROBLOX is built for being optimal for a large range of games, and that holds true in its GUI’s portion, if there was a way to make these just as optimal as non-rotated GUIs clipping then it would have been done.

If it does get done either they found away around some technical issues, or felt the downsides to be worth it, but in the meantime we have to be patient as we’ve been given multiple responses as to why it’s not currently in the engine.

Whoops sorry, my mistake.
Thanks for the info!

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.