As a Roblox developer, it is currently impossible to see what the experience of your player is like if they’re unable to chat.
I’m going to make it so a separate project I’m working on always has the chat window open (even if you’re not allowed to), but won’t show chats if you don’t have permission (CanUserChatAsync), but instead only emotes (i.e. Player1 has picked up a book.). Simple, but in order to test how this experience works if you don’t have permission to chat, I either have to make a new account without chatting permission or lower my own chat permissions. It’s a bit of a pain, and it’d be nice if Roblox let us change the result of CanUserChatAsync in Studio to make it easier to test.
Futhermore, I just figured out you can’t test a chatless experience at ALL in studio testing.