Currently, the only way to properly align materials in studio, as far as I’m aware, is to use the union feature. However, I think it would be of good benefit to ROBLOX to include a tool that allows the user to align textures by clicking on the face of a part and dragging the material.
I’m a little confused [quote=“cornholio234, post:1, topic:24672”]
the only way to properly align textures in studio, as far as I’m aware, is to use the union feature
[/quote]
You can put textures on anything. Is there some method I don’t know about or something?
I meant materials, not textures.
Textures don’t give you bump mapping.
Read the quote, it’s different from the post it’s quoted from.
I like how the example is Wood Grain.
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I entirely agree with this suggestion.
Simply aligning the direction of the materials doesn’t line them up properly necessarily. I know in Unreal Engine you can do this. It’s super cool. You just select all the planes you want to line up materials with and then press a button.