buildthomas

buildthomas

Games are my passion and I always enjoy learning more about game design and the game development process. As a hobbyist developer since 2008, I primarily focus on game design, systems programming and development leadership as my areas of expertise, though I have broad knowledge about all other areas in the context of Roblox as well.

Outside of game development, I am a senior software engineer by profession. I have a degree in Computing Science, Software Engineering and Distributed Systems.

Here’s some of my (past) Roblox-related work: