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Topic Replies Activity
Errors in touchtap documentation 2 March 25, 2020
Separate note on sending tables through BindableEvents from the summary of their purpose 1 March 21, 2020
Multiple errors in VRService.UserCFrameChanged code sample 1 March 20, 2020
CFrame documentation doesn't mention XVector, YVector, ZVector 1 March 14, 2020
CFrame documentation doesn't mention certain functions taking variable arguments 1 March 13, 2020
URL path to "Release Notes for 420" is wrong 1 March 13, 2020
Cookie popup displays after declined? 6 March 11, 2020
Player.GameplayPaused and other GuiService sections Undocumented 1 March 11, 2020
Request for documentation: How to localize plugins 2 March 10, 2020
"Raycasting: Making a Laser Gun" has outdated instructions 3 March 10, 2020
Code sample in the KeyframeMarker documentation references non-existent variable 1 March 7, 2020
Vector3 and Vector2 are missing new Min/Max methods 1 March 7, 2020
BadgeService:IsDisabled page completely broken 7 March 10, 2020
Add proper documentation for normal identities 4 March 4, 2020
Roadmap for 2020 10 March 4, 2020
Add Undocumented Restriction to MessagingService Docs 2 March 4, 2020
Document Instance Inheritance Somewhere 1 March 2, 2020
UserInputService.TouchMoved - example code bug 3 March 1, 2020
DockWidgetPluginGuiInfo is missing InitialDockState property 1 March 1, 2020
MessagingService:PublishAsync message limit not documented 5 February 29, 2020
StartDrag no has information 6 February 26, 2020
Certain articles (like Task Scheduler) are unavailable sporadically 6 February 26, 2020
ChatMessage page missing important properties 1 February 23, 2020
Instructions for cloning the Chat System cause Chat to be broken 3 February 22, 2020
File:GetBinaryContents() needs to be documented 2 February 21, 2020
Staging links via search 3 February 20, 2020
Typo in code sample for TeleportService.TeleportInitFailed 1 February 20, 2020
Banners are suddenly in Chinese on English site 9 February 20, 2020
Plugin:SetSetting() page has text mistakes 4 February 19, 2020
"Using Animations in Games" tutorial still uses KeyframeReached event rather than GetMarkerReachedSignal 2 February 19, 2020