Platform Feedback   Engine Bugs


About the Engine Bugs category (1)
Audio always plays at level 10, regardless of setting (9)
GetLimb() error: "Part is not a child of humanoid" (Minor) (1)
Was image slicing changed recently? (1)
Character arms not animating (16)
BubbleChat Error (7)
Using low field of views breaks SelectionBox (1)
LightInfluence not used w/ AlwaysOnTop? (3)
HandleAdornments not drawn in expected order + rendering artifact (2)
Too many Focused events fires when using CaptureFocus on a TextBox (1)
HumanoidRootPart won't register a property change (1)
Functions that yield still print errors to output in a pcall (6)
UIS.ModalEnabled doesn't work if you call it too fast (1)
Players seem to be dying with more 'violent' physics? (2)
Reaction force strength building up with time (4)
Top Bar (All CoreGUI) doesn't exist sometimes? (3)
Custom characters w/ constraints can permanently change network owner + make others locally invisible (6)
PathfindingService:GetWaypoints() causing server disconnection? (19)
Destroying weld Part0/1 causes erroneous random welds to other parts + can crash test server (3)
Editing part sizes by script does not update shadow size (5)
Avatar colors loading wrong color for left leg (14)
Setting Player.RespawnLocation and then calling Player:LoadCharacter() does not respect the RespawnLocation set (5)
Issue with SurfaceGUI LightInfluence and shadows (11)
Game Pass icon plain white in game (6)
Cloned modules loaded by ID are empty (4)
Help us track down an elusive bug in the Roblox installer (3)
Humanoid.StateChanged for jumping and Humanoid.Jumping do not fire consistently (1)
Physics interaction between player controlled objects isn't working properly (3)
JSONEncode and remotes may cause a crash given circular references (2)
Back frame of UI turns invisible at random times (13)