Platform Feedback   Engine Features


Topic Replies Activity
Improve Debris service to handle post-destruct logic 4 August 3, 2019
The ability to disable FallenPartsDestroyHeight 19 December 27, 2018
Add Additional Easing Styles 13 August 2, 2019
Create an Asynchronous edition of MarketplaceService.ProcessReceipt 6 August 2, 2019
PositionConstraint 3 August 1, 2019
Scaled Property of Text Instances Should Not Cancel TextTruncate 1 August 1, 2019
Scaled text without wrapping 14 May 8, 2019
Allow CanUsersChatAsync To Be Used On All Servers 5 July 31, 2019
Add an optional second argument to math.log to specify the base 1 July 28, 2019
Deprecate developer statistics in favour of integrated web, custom analytics 3 July 29, 2019
Bring AdService back with more limitations 3 July 28, 2019
Adjusting the Color3 of a MeshPart Texture 9 July 27, 2019
DataStore:GetOrderedPositionAsync(key) 18 July 24, 2019
ViewportFrame rendering shouldn't have a resolution limit & should not have a white outline 5 July 24, 2019
Humanoid:GetLoadedAnimationTracks() 1 July 24, 2019
Remove Humanoids forced collision on Parts (it's obsolete) 14 July 23, 2019
Texture Offsets 8 July 23, 2019
Roblox should run on the Nintendo Switch 13 July 22, 2019
Modernising Texture Properties 4 July 22, 2019
If a Tool does not require a Handle, it should not require a Right Arm 3 July 22, 2019
(Requesting use cases!) Allow access to real _G 6 July 22, 2019
Replicate PrivateServerOwnerId (and similar) over the server/client boundary 1 July 21, 2019
Suggested band-aid fix for light bleed on FiB 2 July 20, 2019
Get ambient light level at any point 9 July 19, 2019
Reliability types for RemoteEvent 3 July 19, 2019
Service Packages 5 July 18, 2019
Floor/int division 6 July 18, 2019
A new HumanoidCollisionType (aka "InnerBox and Rthro Issues") 1 July 18, 2019
Reflective Parts 9 July 18, 2019
Built-in instance iterator 1 July 18, 2019