[🤩FEEDBACK NEEDED] New mining game, with inf generation

Hello everyone! I hope everyone is doing amazing. I left this project a while ago, and never really finished it, Recently completed most of the things that needed fixing, and now it works as a fully functional game! I’d love to hear some feedback from everyone and just on some tips that I can use to improve the game even more.

7 Likes

I think it needs some instructions when you first start because I spent 5 minutes digging assuming it was like minecraft and I’d find ores underground easily. The minecart and drone idea are cool.

2 Likes

Ohhh okay okay, thank you, I’ll take note of that, you just have to walk around a little bit to find ores

The generation is completely auto, and its random everytime

Love the concept however I did note a few issues- First the music was ear bleeding and you forgot to set it to loop so eventually it just stops, the style is a bit all over the place with some having a more simulator game feel well other stuff is fairly detailed, id suggest picking a central look and adhering to that, this is more an issue with roblox terrain but you can easily see everything underground by shifting, id suggest culling ores till the player is within a set distance when it comes to underground materials. also the tween you used for the chest broke as I had a lid bouncing between what I assume was every single chest in the game, maybe switch to Cframe. Spent almost half an hour in the game and found a single upgrade tower, maybe add a teleport for that or a beacon, maybe even a drone that just holds the shop itself so you can combine the shops and sell pad all into one, Love the cart however I would make it so it cant colide with the player as I got trapped underground due to the cart and had to dig my way around it, also not as much an issue but the trees in the game go everywhich way and it kinda makes the game look sloppy, all in all I love the game and if you need an asset designer HMU cause I see huge potential in this

3 Likes

Sorry for only responding now, but I absolutely LOVE the feedback you gave me, and we’d appreciate the help a lot! If you’re interested in working on the game with me just let me know, we also need a scripter

2 Likes

Would be a nice measure to have the ores be hidden from the client when player is far away. Have ores get transfered in and out of serverstorage when player is near or far. Prevents xraying like this or exploiters with ESP based hacks.

More advancely, I would have a table that holds all generated positions of ores and then based on if the player is within a range it will by the server putting the ore at the posistion.

2 Likes

thats actually so so smart, thank you for that suggestion

1 Like

nice idea!

but i have feedback, u should rate the game bc it is unrated

if it is unrated then players under 13 cannot join the game

so u should fill out the questionnaire

2 Likes

Thank you! Ill do that just now, where do I rate it?

go in the game settings, there is button that says fill questionnaire i think

it has questions relatd to game

you should find a way to separate your game from all the other mining progression games(besides the infinite terrain, which works, but not very interesting because it’s a mining game and the gameplay doesn’t depend much on it)

Ill check that now, thank you i appreciate itt

I was thinking of adding the abilities, imagine one punch man using his abilities to dig, that’d be sick no?

Mahe a tutorial because when we arrive in the game, we don’t know What To do.

1 Like

theres tips at the top of the screen that should help with thatt

thanks for the feedback ill see whats causing those errors hm

1 Like

I remember this game from years ago :joy: I used to play with tipic_faker. Anyways I still like the game concept. I would change the lighting, it is flat and sort of boring. Im not sure if the trees are randomly generated, but I found one inside the house, making it so I couldnt climb up.

1 Like

YES THIS GAME IS OLDDD OLDDDD, heavy deja vu from this