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Is it because your Mouse.Hit.Position doesn’t work when it has nothing to hit (the sky)?
I’m not much help with the subject, but I’ve seen other posts where people ask similar questions.
Try Searching ‘make a plane aim to the mouse position’ or ‘align player to mouse’ and you may find posts that help you out.

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try mode OneAttachement on the alightorientation with just an attachement center of part… then just set the AlightOrientation.CFrame =

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do you have anything else controlling rotation or position of the part?

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