Okay so basically I know how you make a Starter Character for everyone but how is it that you do it for a single person using a script?
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When the player joined, if you want a specific player you could use there id, and then put it in their starter gear*.
Or he could do player.Character = character. This would make the character be changed.
This is a full working example:
Make sure to put the tool in Server storage and change the script accordingly.
local ServerStorage = game:GetService("ServerStorage")
local Sword = ServerStorage:WaitForChild("ClassicSword")
game.Players.PlayerAdded:Connect(function(player)
if player.Name == "Aensvey" then
local SwordClone = Sword:Clone()
local SwordCloneStarterGear = Sword:Clone()
SwordClone.Parent = game.Players.Aensvey.Backpack
SwordCloneStarterGear.Parent = game.Players.Aensvey.StarterGear
end
end)
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