soo i need to save tables in my game, but i got this error. as far as i remember, it was possible before, wasnt it? anything i can do to fix that?
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Would you mind sending your code?
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uh sure why not
the problem is with StructureDS, PlotsDS is working fine
game.Players.PlayerRemoving:Connect(function(plr)
local plots = {}
local structuretable = {}
local foundbase = false
for i,v in pairs(game.Workspace.Plots:GetChildren()) do
if v.Owner.Value == plr.Name then
v.Owner.Value = "No Owner"
for i,g in pairs(v.Structures:GetChildren()) do
local infotable = {}
local iteminfotable = itemsmodule.ItemToTable(g)
table.insert(infotable,iteminfotable)
table.insert(infotable,v.Middle.Position-g.Parts.PrimaryPart.Position)
table.insert(infotable,g.Parts.PrimaryPart.CFrame.LookVector)
table.insert(structuretable,infotable)
g:Destroy()
end
v.Structures:ClearAllChildren()
for i,b in pairs(v.BaseParts:GetChildren()) do
if b.Name ~= "BasePart1" then
table.insert(plots,b.Name)
b.Parent = game.ServerStorage.BaseExpansions:FindFirstChild(v.Name)
for i,c in pairs(v.BuildAreas:GetChildren()) do
if c.BaseNumber.Value == b.BaseNumber.Value then
c.Parent = b
end
end
end
end
foundbase = true
break
end
end
if foundbase == true then
local s,e = pcall(function()
PlotsDS:SetAsync(plr.UserId,plots)
end)
if s then
print("zapisano dzialki")
else
warn(e)
print("nie zapisano dzialek")
end
local s2,e2 = pcall(function()
StructureDS:SetAsync(plr.UserId,structuretable)
end)
if s2 then
print("zapisano struktury")
else
warn(e2)
print("nie zapisano struktur")
end
end
end)
All text must be UTF-8, here is a list if you need it I don’t recommend it though it is confusing for the first look: Complete Character List for UTF-8
so is it because im trying to save vector3 values or what
because im pretty sure everything else is normal
You cant save userdata to datastores. So yes you cant save vector3.
Make sure that you are not using an ordered datastore. I’ve made that mistake before and couldn’t store complex characters and stuff.
ill try to convert them into numbers then and reply if it works
yeah that works i guess, thanks
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