— NOTICE:
When applying for this job, it is required that you provide a portfolio upon contact. I will not respond to solicitations without proper proof of work, since it’s required to assess whether you’re fit for the job.
— Entry level requirements
• Experienced with creating realistic custom textures & mesh.
• Knowledgeable in level design
• At least 2 years of experience building in Roblox Studio
• Have plenty of free time at one’s disposal
• Good communication skills
— The Job:
‣ You will be working on a horror environment that is designed with stealth gameplay & plenty of enemy AI in mind and contains obstacle courses, puzzles & alternating paths.
‣ The environment consists of man-made (victorian-ish) structures which are warped to fit within a fantasy setting, it will likely consist of around 13 large rooms and matching subsets of roomtypes such as hallways.
‣ The environment itself is realistic, but has to be optimized so that it’s still playable for mobile users.
‣ The AI uses Roblox’ default pathfinding, so the structures must be designed with this taken into account. Wider paths, no thin walls.
‣ Environmental Storytelling & vertical design will play a crucial role
Additional details can be provided in direct messages.
— The Deadline:
You will be given 1 month to start and finish the environment. Time may be expanded for required polishing if need be.
— Payment:
300,000 Robux via groupfunds or 1050 USD via wiretransfer payment.
— Contact:
on discord and discord ONLY: Maxx_J#7549
Send your portfolio(s) as your first message(s), and state that you saw this job listing (because I have many, so I won’t get confused).
All applications will be attended to, but I will give each a few days for consideration before verifying who gets the job.