So basically, I have a Plate saving system, and looks like people likes my game!
So, every time they buy car, they get plate, but for some reason, it looks like there’s a lot of plates.
How can I fix this?
I’m saving plates like this:
local save = _G["GamePlates"]
PlatesData:SetAsync(usid, save)
table.insert(_G["GamePlates"],{plate ,plr.Name,VehicleModel})
Are you saving plates made or are you giving a random plate name if your giving a random plate name find a random plate name website use http service and check their api json.decode it then choose a random name from that
Yes, I am saving plates obviously, but I don’t know how to properly save them, I’ve hear I could https encode the data and to retrieve https decode, but, will this work? and how can I do it?
Hmm, but, than big games like, New Haven County right, they save the plate, even when there’s probably stored like 1M+ Plates.
How do you think they might be doing it?