As the title states, I am unable to get my testers into my Experience.
Every tester that has tried to join has been Age-Verified 16+ and has Team-Create Playtest Access. Even adding testers as Trusted Friends did not resolve the issue. The testers also verified that their account settings are set with the least-restrictive content restrictions and that none of their other privacy or security settings should cause this.
The Experience itself is published and Configure → Settings → Audience is set to Limited with only the ‘Playtesters’ box checked. I submitted the Content-Maturity Questionnaire and the game received a Mild maturity rating. In Audience → Reach, it displays that the current reach is “Ages 16+ and Trusted Friends”, which all of the testers qualify for. It also confirms the content maturity as Mild and shows the publishing reach to be All Ages. The Team-Create Playtest Access is confirmed in the Creator Hub as well as on Roblox Studio. I have gone into Audience → Access Settings and ensured that every single setting is set to the least-restrictive value. In these Access Settings, Age is set to All Ages, Region is set to All Regions, all Device Types are allowed, the game is Free to Play, and Access Control is Fully Open.
I am completely able to join the game, but none of the testers have been able. Clicking the game’s link directly does not allow them to join, nor does the email they received notifying them of their Playtest Access.
We were able to find one workaround, but it does not actually work for complete testing. First, I made sure a tester was 16+, added as a Trusted Friend, and had Playtest permissions. Then, I would join my game, invite that tester to a Party, and select the join option (having them follow me into the next server). This did allow that tester alone to join the game, but I had to remain in-game or it would kick them out. While this does let me get testers into the game, it is not a practical solution and it does not allow for complete testing. We have small server sizes as a core part of the game, so it is highly restrictive to only have one server for testing and limits us to only a few testers, which significantly reduces our ability to run testing.
It is seriously interfering with our ability to release updates as this is an issue with all testing places as well as our official dev build. In the group-owned test world, we paid the 100k Robux to allow all ages to play, but testers still cannot join over a week later, including 16+ ones with playtest permissions through the group. Currently, Studio Edit Permissions would be the only way to give anyone the ability to test the game, but that’s not a viable option either.
I’m hoping that there is some sort of mistake on my end, but after spending over 2 hours trying to find a fix and looking online, I am still experiencing the issue. I started experiencing the issue in my place last night, although we’ve been experiencing it with our main test world for over a week now.
Screenshots:
Thank you, any help is appreciated!
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