Previously, my advertisements regarding recruitment of a lead scripter for my game, The Dreaded Seas, only offered payment as revenue percentages. After seeing that this often leads to inefficient recruitment, I have decided to change my offer:
The Dreaded Seas is looking for an experienced scripter willing to serve as a full time lead scripter for our project. Because most of the scripting assets we have already completed are simpler aspects of the game’s mechanics, we are looking for someone skilled that can efficiently piece together more complicated systems. Specifically, we need someone who is preferably skilled in some of the following:
- Cross - Place Datastores
- Game Economy Systems
- Ship Physics
- NPC Manipulation
- Advanced UI Manipulation Skills
- Combat Systems
The Dreaded Seas is a unique pirate - themed RPG, in which players explore and develop themselves on a quest to fame and fortune. In regards to the game’s mechanics, it can briefly be summed up as a lore-based adventure that goes alongside a variety of multiplayer aspects. (If you are interested in hearing a more detailed explanation, I would be happy to provide one in a private discussion, as the lengthy description of mechanics is unnecessary in this recruitment post). I am looking for a partner who is more genuinely interested in creating a quality game that will stand out among the mundane, repetitive genres that clog the front pages these days- as opposed to someone simply interested in the money.
The team currently consists of myself as the Head of Development, Builder and Animator, one scripter (who did most of the simpler tasks), a composer, several GFX artists, and a community of supporters.
The game is complete in terms of building and story design, and I hope that as a member you will recognize that the amount of time I have put in to development highlights the motivation I have to create something truly amazing.
We expect that as the lead scripter you are capable of working with others, building off of or reorganizing pre-existing work, and have talents in some of the categories listed at the beginning of this advertisement.
We expect that you will be around to work as frequently as possible- preferably making some progress for at least 3-4 days a week.
We expect that as the lead scripter you will be primarily looked upon to make any necessary updates and bug fixes that come after the game is released and improved.
We expect that you are a fluent English speaker (although English does not have to be your first language).
You must be 13 or older to apply.
As the header of this advertisement suggests, you will be paid 250 USD (Or the same amount in robux), after the game’s completion. I am also willing to pay parts of that amount per task if preferred.
I strongly prefer that all inquires are directed to my discord, which will likely result in the quickest response:
Thank you for considering, I strongly encourage anyone with questions to comment below.