2D Model Sprite Help (Beam Texture Issue)

So, I’m making a game that contains 2D model sprites

The issue is, there is a weird line that I cannot get rid of one sprites, on others it doesn’t exist while on the green tree it does. Look at this image for reference


I have no clue how to get rid of it, I will appreciate any help. And no, it’s not an issue on my decal’s end.

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That line maybe is the texture trying to repeat itself like a normal beam. Does changing the width of the sprite do anything?

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Ok, so this is just an issue with beams in general… add like 10 pixels of empty space at the bottom of your texture and that should solve the issue!

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I’ve tried that however it hasn’t fixed anything sadly

Yeah i think that’s just the bottom of your tree texture repeating, try moving it up a bit using TextureSpeed until it disappears.

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