Hi! I’m looking for an advanced scripter AND animator to help me make melee weapons.
What the weapons need to have
The weapons need to have knockbacks, a stamina bar (compatible with other weapons), varying animations (when you stab, there should be different stabbing animations instead of just one over and over. The animations will be provided ) and also a damage indicator. It also has to be compatible to a gamepass that increases the damage of the sword by 20%
The sword should ONLY deal damage when the player swings- it cant just be a regular touched script.
Payment
I will be paying 500 - 1.2k for a melee weapon
Contact
Dm me through DevForum! Or, my discord is flarezhu21#1532 (I won’t be able to get to you today if you use discord)
A fully scripted and animated weapon with a stamina bar would cost you more than 750.
Alr increasing max price to 1.2k- I forgot to mention that the actual weapon will be provided
Oh i’m not trying to apply, I was just saying that most scripters and animators wouldn’t do that.
Alright, I managed to successfully make the animations- so thats off the list. I’m still looking for someone to script the sword for 300-1.2k
Application
Hello flarezhu, I am PseudoPerson. I am a little bit interested in your commission. I am going to try to program what you requested on my own, then get back to you if it works out well. You can check out my portfolio here. It might be a bit before I get back to you about my progress. I am thinking about charging 750 (I program for fun).
Best of luck,
PseudoPerson
A Few Side Notes
Okay, about what you requested:- Knockback often looks bad on Roblox. This is because the information has to go from the client who attacked, to the server, then to another client. You can see this in this game.
- I can (and am) going to make your stamina bar for the player/character, not just for the weapon. If this is incorrect, please send me a dev forum DM.
- I am going to write another piece of code outside the weapon to check for a gamepass, then update the player’s stats on the server. The weapon will then look at this stat when dealing dmg.
- By “it cant just be a regular touched script” I assume you mean those trashy swords that deal tons of dmg whenever the touched event fires. I am going to use the touched event, though it will only be connected when the sword is swinging. I am also (probably) going to add a system that allows for multiple hits, though only on different characters.
- I am going to make the dmg indicator on the server. If you want it on the client, dev forum DM me,
Well that was a lot! If you have any questions, just DM me! BTW, I might use some of the code elsewhere, though I will not use any assets you give me elsewhere.
Alright thanks!
(You seem really good at programming)
I can do this, dm me at Infrar#3439
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