3D Branching Fungus Simulation on Roblox

Tried to make a fungus simulation on roblox still working on it…

Started with 2D model:

Start fiddling with 3D by adding other vectors:

Instead of parts I started using trails with a loop and random variations:

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You should make a lightning generator with this

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This is cool! How do you plan on optimizing it, or how does it work?

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