3rd person camera goes through parts

Hello, I am working on a survival game which is primarily in 3rd person, and the camera is able to go through parts and I am using scripts to lock the camera and lock the characters orientation to the position of the mouse when a weapon is equipped, and even when a weapon is not equipped the camera goes through parts.
Any help would be appreciated

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There is a module in the CameraModule called “Popper”, and it’s for this problem, have you disabled it? If you don’t want to use that module, you can try raycasting with WorldRoot backwards from the focus point to the camera position, and if you hit something move the camera there instead.

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Its in the camera module, do i have to modify it?

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