[$50+, %, and Robux] Looking For a Programmer

Looking For a Programmer

Project Information

Hello! My name is Tre and I am looking for a professional level programmer to script the game I am currently working on. My idea is a wave survival zombie game, similar to Call of Duty, but with a more cartoony and relaxed feel. The project has a lot of building done already, and even has some of the core scripts made. I would need the following made for the game to be functional (if you can’t do these, please don’t request the job):

  1. Randomized maps using set buildings and road pieces I have for presets (Everything in the game is organized and set up for this to be scripted easier)

  2. Perk Machines that give the players benefits based on the perk, as well as play an animation on purchase

  3. Functional zombie spawns that detect player magnitude and spawn them within a random area nearby to the player

  4. A working wave system that increases zombie health, count, and speed over time

  5. A point system and xp system that allows players to purchase items both in game (perks, doors, etc) and in the menu (such as camos and attachments)

The Team
@TreBomb004 - Builder

Payment

I plan on paying the programmer $50+ USD upon completion of all tasks. On top of this, I would like to offer a % of game profit, from 20-40% when the game is able to release. If this is not enough, I am also willing to give robux for every task completed. I can’t say specifics for the robux, but I will pay higher for the more important scripts.

Important Note

Some of the game’s core scripts are being used from another FPS I was working on (multiplayer PvP), and may need a few small changes to work for a Zombies style game. None of these scripts are free models, and none of them have been given to other players, so there are no issues with stealing scripts or game leaks. The pictures below have some UI that is meant more for the multiplayer game, though, so keep that in mind.

Current Builds and Assets


And more to come!

Contact Me

You can contact me on Discord at TreBomb#7757, Roblox at TreBomb004, or here! I’m available almost all of the time, but my time zone is CST so I may be sleeping depending on where you live when you contact me.

Thank you for reading, and I hope to talk to you soon! :smile:

2 Likes

Scripters bring the game to life generally. They have to script everything that you’ve built, essentially, and as someone who does both, scripting is much more of the heavy tier. I’d suggest increasing your scripter’s % to 50%, if not more, unless, of course, the game’s scripting has been partially done, besides the core scripts.

1 Like

Assuming that what he stated here is everything he will need done, I could imagine a percentage less than 50% but not nearly as low as 20% like TreBomb004 states.

2 Likes

As mentioned, the game has lots of core scripts finished. Gun mechanics, Main Menus, Ammo, HP and Stamina systems, and a lot more are already made. While I do not consider 50% or higher to be the base amount, I will consider increasing the percentage, and possibly the amount of USD paid as well.

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If that’s the case, then yes, it should be more around 35%-40% range, which is part of your OP. Thanks for the clarification.

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