A bridge, Thoughts!?

Hello! I’ve made this bridge and looked for feedback!, might have looked better If I’d learn how to use blender and used that, any tutorials on it you’ve used?.

If you’d like to showcase your own bridge as an exemple in a photo, please do! :slight_smile:

Here’s my bridge!



8 Likes

can i cross Rouge River with this? a flaw i see is that the grey supports don’t properly follow the pattern
well it looks great!

5 Likes

it looks like a good build i’d say maybe adding texture or something similar I’m not a builder but it looks just like a plain color for the parts and adding details to your bridge

3 Likes

Not bad! I recommend adding more shape and style to it. Right now, it looks rather blocky, but with just a bit of work, it can look a little less grid-locked.

1 Like

Looks alright. I feel like it would be okay for a low poly type game but if your looking for a medium to high poly game I would recommend adding textures and making it have a bit more realism to it.

1 Like

problems:
there are no textures, parts where there is curvature’s pillars look weird there, curvature makes curved parts shiny, the bridge is shining too much, and it looks unnatural

2 Likes

Not bad not bad, I’d add some more detail and textures. 8/10.

1 Like

Thank you! I’ve made a couple of changes when i saw this, I must say that I like it more. Not familiar with editing so i took some texture from the internet that was free to use. :rofl: :smile: Still gonna change it more overtime.



2 Likes

much better, especially the textures, still too shiny, and make the pillars not as thick and like cylinder more like and have more of them

2 Likes