this script will disable the chat:
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
how do i make a gui which is next to the menu button, to the right of the menu button, ( like after disabling the chat gui, putting a new gui instead of it?)
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Assuming the question is as simple as it seems, all you need to do is create a screenGui and place a UIObject (frame,image,etc) inside that you resize and reposition to wherever you like. This can be done by dragging the object or editing the object’s properties.
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that’s not what i mean!
i mean…
when you insert a gui, you will be able to see it when your’e editing the game, but on the client, the screen is bigger. so you can’t just “drag” it. because the client’s screen is bigger than the server’s screen (when you are on server mode or edit mode, but on the client mode the screen is bigger,
and i mean what position?
what’s the position that is good to make a gui’s poisition at the most top,
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oh i actually found out.
now i think the position needs to be…
Around {0, 100},{0, -35}
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