"A Mirror" Update Log [2019]

5f2b182ea40d14641ef4f7ce806fc4bd


[8/09]:

New Features Added

  • Added the key! (Leads to nowhere right now.)

Bug Fixed/Improvements

  • Improved Tooltip engine (Credits to Nowaha)
  • Improved Hiding places, added one more
  • Improved Performance
  • Improved Door system
  • Added new loading system

[7/28]:

New Features Added

  • None

Bug Fixed/Improvements

  • Improved bug report system (backend)
  • Added new loading screen

[7/26]:

New Features Added

  • Your Opposite has arrived
  • New bug report system

Bug Fixed/Improvements

  • Toolbox bug fixes
  • Added locked door animation
  • Improved interact engine
  • Improved toolbox
  • Backend Improvements

[7/10]:

New Features Added

  • Added cross-platform compatibility for mobile and console devices!

Bug Fixed/Improvements

  • Responsive interface
  • Fixed Inventory bugs
  • Improved tooltip system

[7/9]:

New Features Added

  • Added toolbox!
  • Added tool system
  • Removed all of Roblox’s default core GUIs
  • Added gamepass “+2 Inventory”

Bug Fixed/Improvements

  • Changed backend inputs to UserInputService from the old mouse service
  • Improved Crosshair
  • Fixed respawn bug
  • Fixed zooming bug
  • Backend improvements

[7/8]:

New Features Added

  • Linked “Alpha Tester” badge to game

Bug Fixed/Improvements

  • Fixed buggy reflection with player meshes
  • Reduced possible lag

[7/7]:

New Features Added

  • Gamepasses

Bug Fixed/Improvements

  • Improved door system
  • Increased volume of background noise
  • Improved backend to improve user experience

[7/6]:

New Features Added

  • Door system
  • Improved lighting
  • Crosshair
  • Background noise

Bug Fixed/Improvements

  • Fixed minor building flaws
  • Small tweaks and backend improvements

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