~ Mouse Vibration Detector ~
Hello there! I’m XQII46, I just make an mouse vibration detector
I hope you like it
Explaination
So this code will detect mouse vibration vertically and horizontally, if the vibration value is low it means the mouse is idle or moving slowly, and if the mouse vibration value is large then the mouse is moving quickly
Code
local threshold = 0.5
local LocalPlayer = game:GetService("Players").LocalPlayer
local prevX, prevY = LocalPlayer:GetMouse().X, LocalPlayer:GetMouse().Y
local vibration = 0
LocalPlayer:GetMouse().Move:Connect(function()
local currX, currY = LocalPlayer:GetMouse().X, LocalPlayer:GetMouse().Y
local deltaX = currX - prevX
local deltaY = currY - prevY
local displacement = math.sqrt(deltaX^2 + deltaY^2)
prevX, prevY = currX, currY
if displacement > threshold then
vibration = displacement
else
vibration = 0
end
print(vibration) --it might cause lag
end)
Preview
In my opinion, this code can also be used as an anti-aimbot by determining whether the mouse vibration is low or high when the mouse is targeting the humanoid’s body. Well, in my opinion, it may not be efficient in detecting aimbots, but it can still be used as a reference.
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Thanks for reading,
Have a great day!