A Problem with My Timer Gui

So, the problem is I have a Gui that counts up and never stops but when I die it resets the timer back to 0. How can I counter that, so it keeps the time the same as it was before the players death.
The timer script works completely fine I just need to somehow save it without saving it to the game (leaving and rejoining type thing).
Any examples and Feedback help, thanks.

set the ScreenGui.ResetOnSpawn to false

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Oh, I’m dumb sorry. Lol, thank you.