I think the title explains everything, we have made a few ad waves for 55K Robux at all, however, we couldn’t get more than 55 players and 35K visits, and my question is, should we continue making more ads? Our current budget is 60K Robux.
After some time average visit count per day dropped from 4K-5K to 100-200.
We only earned 2K from the game, and it’s a problem too.
In my opinion, this question is still unsolved. I have a few ideas about how to expand our player base.
The first idea is to make advertisements on social media like TikTok and make advertisements on Roblox.
The second idea was making advertisements for the entire winter holidays.
But my main question was if there’s something wrong with the game, UX, or maybe the design?
Why our player base was gone after a time, and what improvements can we make?
Hi,
I see you haven’t had many replies so thought id give my thoughts on it just to give you something to work with.
So I played the game, and thought the different things you could do on it were quite fun (I thought the conveyor belt was a nice touch)
Definitely a style of game that can be expanded upon, however two thoughts came to mind, which may be some things to think about:
Would a returning player eventually get slightly bored of using the same apparatuses over and over again? It may be beneficial to have a think with this what could be added to encourage a player to return even after they tried out all aspects of the game.
Not sure if this was the style you were going for, but I noticed that there was a lack of decoration to the map, maybe you could consider adding a theme to the map, perhaps a futuristic city with all of the current things you have in scattered around it?