Deleted, because users from a specific community are trying to get my scripts.
This post has been solved. I forgot to add a :WaitForChild.
Deleted, because users from a specific community are trying to get my scripts.
This post has been solved. I forgot to add a :WaitForChild.
The client has no access to ServerScriptService, otherwise that’d be a security vulnerability.
Try putting the modules you want your client to have access to in ReplicatedStorage instead.
Well reason I have them inside SSS is because they are supposed to be Server-sided. Otherwise anything that happens won’t show to others.
I’m trying to make a whitelist system so only users that are stated inside the Technica_Administrators Module can only control. (Client).
You could use RemoteEvents to communicate with the server instead.
However by the looks of it you’re better off just checking to see if players that join the game are on the whitelist server-sided, and if so, give them a GUI or however your current system is wired to work.
Do it server-sided instead of locally to begin with I’d say.