Hello! I made a script that makes players invisible when clicked a GUI and visible again when clicked again. For some reason after they get visible again, you can see a weird block that is glitching in the area of their HumanoidRootPart. Does anyone know how to fix it?
The HumanoidRootPart’s transparency is always 1. When you make your player visible just make sure you aren’t changing the humanoidrootpart.
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Instead of directly changing transparency, if you’re doing this on the client you can use LocalTransparencyModifier instead. If you set it to 1 on all parts when hiding, and 0 on all parts when showing, their original transparencies are not lost or overwritten. It just modifies it locally through a multiplier.