New Format
Please complete one of the following sentences:
As a Roblox developer, it is currently too hard to . . .
As a Roblox developer, it is currently impossible to . . .
As a Roblox developer, it is currently too hard to manage the cloud localization tables. You’d have to add a row to some external CSV file, open Studio, and then use the Localization Tools plugin to import the CSV file to some Roblox server. This is a lot of painful repetitive work to add a single key-example-source translation triplet into the localization table.
If Roblox is able to address your issue, how would it improve your game and/or your development experience? Please be as specific as possible.
I can imagine a workflow where you’d just have the Roblox website open in which you can easily add, edit or remove a single entry in the cloud localization table to be much less frustrating than the current approach. (Alternatively, a studio plugin that can manage the entire table? Studio plugin textboxes etc. currently are a lot more clunky than textboxes within browsers, though…)