Ability to copy/paste UDim2 values easier between Script Editor and Properties widgets

As a developer, it is a bit annoying to have to copy the position or size of an object and then manually remove the brackets (e.g if you are trying to use it in a script).


While in a script:

local value = UDim2.new(0.192, 0, 1, 0) -- no brackets

There should be the option that when you right click a property, it gives a “Copy UDim2 Value” option, similar to how users can copy asset IDs in toolbox. This will then allow the user to easily take the value and paste it in a script.

If Roblox is able to address this, it would make working with UDim2 values and doing UI work more convenient.


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