As a developer, it is a bit annoying to have to copy the position or size of an object and then manually remove the brackets (e.g if you are trying to use it in a script).
While in a script:
local value = UDim2.new(0.192, 0, 1, 0) -- no brackets
There should be the option that when you right click a property, it gives a “Copy UDim2 Value” option, similar to how users can copy asset IDs in toolbox. This will then allow the user to easily take the value and paste it in a script.
If Roblox is able to address this, it would make working with UDim2 values and doing UI work more convenient.