Able to See Through Walls Camera Problem

I’m making walls, but they’re not “cooperating”.

When I zoom out, walls blocking my view become semi-transparent.

Since I’m making a maze, this makes a problem of players being able to see through walls.

I tried searching up “LocalTransparencyModifier” through FindInAllScripts, and I found a few camera scripts. Is this by default supposed to be there?

How do I prevent this?


StarterPlayer → DevCameraOcclusionMode

Change it to Zoom, it might be the issue

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