Access to blur like objects for GUI elements

As much as I thank the small team of engineers on this platform for their work I feel we do need more blur like objects especially for GUI elements.

Roblox as an engine is competing with other engines like Unity/Unreal which both allow developers to easy integrate or develop systems like this with little restrictions unlike roblox. Roblox is pretty locked down and we have to usually resort to other alternatives like Lighting blur or using custom made png files to “simulate” a blur.


It is 2025, every game relies on a gui in some form and many games (like many of my own projects) would benefit alot from this not only visually but in terms of our pockets, time and headache that can come with tweening.

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I’d also love this feature! Would be amazing to create things like Apple’s liquid glass effect where only behind the GUI object is blurred.

+1

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It is on their roadmap for late 2025 or early-mid 2026 as far as I’m aware

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If so then that is nice to hear that these basic features are finally being implemented. Took wayyyy to long (20 years or so) but late then never

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Can I see where Roblox announced that?

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