When I add another accessory to a model with an accessory, the newly added one including the previous one resizes to Vector3.new(0,0,0)
Any reasons why?
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How are you adding it to the character?
Using a command bar.
workspace.Accessory.Parent = workspace.Model
And even change the accessory’s parent to workspace.Model
what do you mean by this
game:GetService(“InsertService”):LoadAsset(ID ITEM).Parent=game.workspace
InsertService
inserts the accessory id 5509221852. Then, I retrieve the accessory from the inserted model and parent it to the desired model. With the other accessory in the desired model, both start resizing to 0, where you can barely see it.