November 12, 2020, 11:48pm
Hey trying to make some exclusive items for my sister, and it works and they are parented to the player but dont equip, what am i doing wrong? Script:
if script.Parent.Name == "DR_DOYTEE" then
script.ACC1.Parent = script.Parent
script.ACC2.Parent = script.Parent
script.Parent.ACC1.Handle.Position = script.Parent.HumanoidRootPart.Position
script.Parent.ACC2.Handle.Position = script.Parent.HumanoidRootPart.Position
November 12, 2020, 11:51pm
if you are talking about tool items, clone them into the player’s backpack
November 13, 2020, 12:08am
no i am talking about hats, they clone to the player, but are not
on the player
Why would you change the handle position? You can just clone the accessory and parent them to the character. They will automatically position.
if it was an accessory, why do you need to give it a position?
November 13, 2020, 12:09am
Well thats what i did to try and fix it, but that didnt work
are you sure your hat is made correctly?
November 13, 2020, 12:11am
yes, one of them is even a modified catalog asset.
Then the accessories most.likely don’t have an attachment to be attached on, so you’ll have to use a plugin to actually make the accessory work. There’s a plugin named Assets Creator, that can let you create accessories and tools, you can use that.
ok, then maybe try using user id
sorry is this local script, or normal script?
November 13, 2020, 12:15am
Well, when i get a dummy rig, and parent the hats (not in play mode) they attach just fine
November 13, 2020, 12:16am
my script is Local Script, inside startercharaccterscripts.
that’s why, put the hat in the replecaed storage
clone the hat from there, into the character
also probably only the person who has the hat can see the hat so you might want to do this in a normal script