Hello! I am currently working on a sword that uses custom animations, and the only way to do this that I’ve found is by making the sword an accessory. This works great but there’s one problem. When you zoom into first-person, it becomes invisible just like every other accessory. I bet there’s a really simple solution to this, but so far I haven’t found anything. I don’t have an example of a script because I honestly have no idea what I would do. Though, I did try a “.Changed” event, to change the transparency back to zero when it’s changed to anything other than that, but unfortunately, accessories become invisible it doesn’t change the transparency of the actual part. If you know how to fix this, it would be greatly appreciated.
Here’s a video showing what’s happening:
https://watch.screencastify.com/v/fVcMhWgClbQ419rUkltw
(sorry for the bad video quality)
Just to make it clear, the sword is an accessory, not a tool.
Thanks,
@LlCHTENBERG