Im sending an accessory through the server to replicated storage then on the client cloning it and adding it to the character though its inside the character but hes not wearing it
Server
accessory.Parent = ReplicatedStorage
Client
for i,v in pairs(ReplicatedStorage:GetChildren()) do
if v:IsA('Accessory') then
local accessory = v:Clone()
humanoid:AddAccessory(accessory)
end
end