Accessory SpecialMesh Image Quality Deteriorates When Parent is a Rig

Hello. I am trying to make a shoulder pet accessory and am having issues putting model on an avatar.

Before making it a child of an R6 avatar, it had a high quality texture. After making it a child, it had terrible quality.

Why does this happen? This is frustrating as the quality varies from each rig I put the accessory under. For some reason, it also shrinks from the model’s original size.

How can I fix this?

1 Like

Replaced the Part with a MeshPart and it somehow worked.

1 Like

I’m having this issue but I’m not in a position where I can feasibly replace all my Parts with MeshParts. Does anyone have a fix for this besides that particular workaround?

I’ve included images of the accessory before and after being equipped. The quality disparity is very noticeable.