I’m trying to set up an avatar with the new Adaptive Animation tech. However it’s displaying Motor6Ds as seen in the image:
It appears to show 2 separate rigs, the grey joints are Motor6Ds and the orange joints are bones.
I’ve also got some issues once I filled out HRD for each body part - testing some animations shows the rig’s bones appear rotated incorrectly
Another issue is that attachments for accessories aren’t parented to the correct body parts
Would appreciate some pointers here! Maybe I’ve done something wrong with my setup. Let me know!
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