Add a method to scripts for reloading them, similar to the Reload Module button in the script tab of the studio toolbar

As a Roblox developer, it is annoying having to use loadstring(module.Source) to reload modules for storybook plugins like hoarcekat. When there’s a Reload Module button in the script tab of the studio toolbar that does just this. Additionally it’d be great if reloading was extended to any Script Instance as it’d make play testing in studio a ton more easier.

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