Add a way to know if the game instance is in team test via script

As a Roblox developer, it is currently too hard to know if the game is in a team test state via a script. I would want something like RunService:IsTeamTest() added. Currently RunService:IsStudio() returns false in team test, meaning I can’t know whether to give player instances unlimited currencies or other buffs that are solely for testing purposes.

If Roblox is able to address this issue, it would improve my development experience because I could be able to easily understand game state in the script and accordingly give developers who are testing the game artificial buffs for testing purposes

3 Likes

i mean.. you can just use the command bar to give people stuff?

Use this RunService:IsStudio() in the client, and use a remote event to tell the server if the current server is a team test server, only accept input from specific users from the server