Hello I’m Ryxku and I would like suggest something very basic that we should be able to do in a game engine, which is to edit a bit in deep the colors of a decal/ImageLabel/Texture and more.
For now the only thing we have is to edit the color origin by turning our whole image into black if we put 0,0,0.
Personnally I was planning for my game to add “monochrome” 2D characters by turning their image into black and white such as changing saturation for lighting! I don’t want to turn the whole game in black and white! Just the image itself!
But that’s currently not possible!! I wish it would be possible to use ColorCorrect for images because UiCorrect has poor settings.
For now I have to reupload each asset in black and white and that’s really annoying for a big game.
But don’t add only Saturation, you could add Hue, Curves, Levels, Vibrance like Photoshop/Photopea!
I would really appreciate thank you!
