Add Humanoid.TouchEnded Event

The Humanoid property currently only has a .Touched function and does not contain a .TouchEnded function.

A basepart, however, has both .Touched and .TouchEnded, and you’d assume the Humanoid would have that too, but unfortunately that’s not the case here.

BasePart on Wiki

image

Humanoid on Wiki

Use Cases:

  • Able to figure out when the humanoid has stopped touching a brick.

P.S. If you have a temp work-around for this, could you let me know?

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local _,humanoidPart = humanoid.Touched:wait()
print("Humanoid started touching")
humanoidPart.TouchEnded:wait()
print("Humanoid stopped touching")
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