Right now you cannot preview technical level elements (e.g. invisible overlap zones) using the Tag Editor world view visualisation mode that have shapes other than a cube or sphere.
This can make it awkward to visualise specific things that have more complex shapes.
In example, I have this pyramid-shaped overlap volume here, and this is how I would like it to look with the debug visualisation mode turned on:
But this is what the ‘Outline’ option looks like (I understand it is just the Outline of a basic box):
Currently if I want to visualise this invisible volume here, I have to manually search for the volume in the explorer hierarchy (as the overlap volume is not selectable in its collision group) and temporarily tweak its opacity so I can see how it looks. It would be much more convenient if the Tag Editor, which was made for this very purpose of quickly toggling debug previews, showed a detailed outline for the shape even when transparent!


