hewo, i want to know if that when a player touched a Part, it add 1 to player’s stats, i am fairly new at scripting, no idea how adding stat works, heres what i tried:
function Onplayerentered(player)
local leaderstats = Instance.new(“IntValue”)
leaderstats.Parent = player
leaderstats.Value = 0
leaderstats.Name = “leaderstats”
local stat = Instance.new(“IntValue”)
stat.Name = “Block” – Put name here in between the quotations
function Onplayerentered(player)
local leaderstats = Instance.new(“IntValue”)
leaderstats.Parent = player
leaderstats.Value = 0
leaderstats.Name = “leaderstats”
local stat = Instance.new(“IntValue”)
stat.Name = “Block” – Put name here in between the quotations
stat.Value = 0-- Put the starting Value#
stat.Parent = leaderstats
end
game:GetService(“Players”).PlayerAdded:Connect(Onplayerentered)
local part = game.workspace.Part
part.Touched:Connect(function(hit)
leaderstats.Block.Value += 1
end)
function Onplayerentered(player)
leaderstats = Instance.new("IntValue")
leaderstats.Parent = player
leaderstats.Value = 0
leaderstats.Name = "leaderstats"
local stat = Instance.new("IntValue")
stat.Name = "Block"
stat.Value = 0
end
game:GetService("Players").ChildAdded:Connect(Onplayerentered)
local part = game.workspace.Part
part.Touched:Connect(function(hit)
leaderstats.Value += 1
end)
Make stat a child of leaderstats by doing stat.Parent = leaderstats
Replace game:GetService(“Players”).ChildAdded:Connect(Onplayerentered) with game:GetService(“Players”).PlayerAdded:Connect(Onplayerentered)
Instead of doing:
leaderstats.Value + 1
Do:
stat.Value = stat.Value + 1
Here is the full fixed script:
function Onplayerentered(player)
local leaderstats = Instance.new("Folder") -- Change to folder
leaderstats.Parent = player
leaderstats.Value = 0
leaderstats.Name = "leaderstats"
local stat = Instance.new("IntValue")
stat.Name = "Block"
stat.Value = 0
stat.Parent = leaderstats -- Place stat inside leaderstats
end
game:GetService("Players").PlayerAdded:Connect(Onplayerentered)
local part = game.workspace.Part
part.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") then -- Checks if the touch is a character model.
local player = game.Players:GetPlayerFromCharacter(hit.Parent) -- Grabs player.
local playerStatFolder = player:WaitForChild("leaderstats") -- Identifies the player's leaderstats.
local stat = playerStatFolder:WaitForChild("Block") -- Identifies the player's block stat.
stat.Value = stat.Value + 1
end
end)