Adding a breakpoint on a Read-only script with multiple script editors crashes Studio

Beta Features: Improved Find & Replace

Easily reproducible with any file by adding two scripts, publishing the game, and opening a historical version of the script.

Expected behavior

You shouldn’t be able to add breakpoints.

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Thanks for letting us know about this. The owners of the debugger are aware of this bug, and we will notify this thread when there is a fix out.